Kingdom Two Crowns
Stumpy Squid, Fury Studios and Coatsink, from Thomas van den Berg’s original. Published by Raw Fury, 2018
Pixel art, side-scrolling micro strategy, solo or co-op
A wordless kingdom you build one coin at a time, and lose the moment you get greedy.
The review
You ride left and right along a single strip of land, dropping coins to recruit wanderers, hire builders, raise walls and arm archers. Nothing is explained in words: you learn what a coin does by dropping it somewhere and watching. Nights bring the Greed, masked creatures who steal coins and, if they take your crown, end the reign.
The pixel art and its mirrored river are among the loveliest things in the building, and co-op turns the slow middle hours into a shared project. The slowness is also the catch. A campaign is built from long rides back and forth, and one careless night can undo an hour of work.
On the plaque
What you do
Ride, spend coins on builders, farmers and archers, push your walls outwards by day and hold them at night, then sail on to the next island.
Who it suits
Patient players who like learning a system by trying it, and pairs who want a calm co-op game with real stakes.
Plays on
PC, Mac, Linux, PlayStation 4, Nintendo Switch, Xbox One, iOS and Android. Versions differ, so check the official page for yours.
Session
Solo, or co-op in the same room or online. Slow and watchful; 45 to 90 minutes suits it.
Checkpoint
Dawn. Once the night’s attack is over and the walls have held, the new morning is a clean place to stop. Quitting mid-night means coming back to a fight already under way.
Costs
One purchase for the base game. Paid expansions are sold separately, among them Norse Lands and Call of Olympus, and the phone versions also sell cosmetic outfit packs. We found no paid random items.
Age
Rated by PEGI. Check the label on your platform’s store page, or search the game at pegi.info, for the current age rating and content notes.